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Journal of Advanced Research in Computer Graphics and Multimedia Technology

About The Journal

Scope of the Journal

The Journal of Advanced Research in Computer Graphics and Multimedia Technology (JoARCGMT) serves as a vital platform for fostering insightful discussions among academicians, practitioners, scientists, and engineers engaged in research, design, and applications within the domains of computer graphics and multimedia systems. The journal invites original scientific research findings, methodological developments, and opinions in various formats including original and review articles, brief reports, letters to the editor, proceedings of symposia, and debates. It aims to provide a comprehensive platform for the dissemination of cutting-edge research and advancements in computer graphics and multimedia technology, thereby fostering innovation, collaboration, and knowledge exchange in these rapidly evolving fields. With a keen eye on the evolving landscape of the 21st century, the journal seeks to publish original research articles, reviews, and reports encompassing a broad spectrum of topics.

Focus of the Journal

  1. Embedded Systems Design:
    • Micro-controller Based Embedded Systems Design
    • Embedded System Architecture
    • Embedded Programming Languages
    • Embedded Hardware and Software
    • Real-Time Embedded Systems
    • FPGA Based Embedded System Design
    • Application-specific Processors/Devices
    • Emerging Technologies and Applications in Embedded Systems
    • Advance Embedded Signal and Image Processing
    • Embedded Automotive Systems
    • Industrial Practices and Benchmark Suites
  2. Multimedia Modeling, Processing, Service, and Applications:
    • Multimedia Applications and Services
    • Multimedia Analysis and Internet
    • Multimedia and Digital Media
    • Multimedia Communication and Networking
    • Multimedia Content Understanding
    • Multimedia Databases and File Systems
    • Multimedia Embedded Systems
    • Multimedia Interface and Interaction
    • Multimedia Indexing and Compression
    • Multimedia in Telemedicine
    • Multimedia RDBMS Platforms
    • Multimedia Security
    • AI and Soft Computing in Multimedia
    • Content-Based Image Retrieval
    • Digital Multimedia Broadcasting
    • Education and Training in Multimedia
    • Entertainment Industry Applications
    • E-Commerce and E-Learning in Multimedia
    • Medical Image and Signal Processing
    • Novel Multimedia Applications
    • Operating System Mechanisms for Multimedia
    • Virtual Reality and 3-D Imaging
    • Virtual Reality and Game Technology
    • Wireless, Mobile Computing, and Multimedia
  3. Computer Graphics and Applications:
    • Computer Graphics and its Applications
    • Computer Graphics in Industry
    • Computer Graphics and Simulation
    • Computer Animation
    • Computer Vision
    • Computational Photography
    • Data Compression for Graphics
    • Graphics Systems Architecture
    • Graphic Toolkits
    • Point-based Graphics
    • Geometric Computing
    • Scientific Visualization
    • Image Based Rendering
    • Interaction and Human-Computer Interaction (HCI)
    • Augmented Reality
    • Shape and Surface Modeling
    • Physically Based Modeling
    • Stylized Rendering
    • Rendering Techniques
    • Web Graphics

Indexing Information